The complaint is mostly that AI Soviet cannot hold AI Germany. Is there any nations you would like me to do? How do you get so much army exp so early on? Notify me of followup comments via e-mail. So, I'm playing a match as Stalin, and I have 5 million deployed men. Yeah, that would be good. Finally, tanks. Firstly, how many divisions have you got? Contents 1 Geography 2 Events @Mad Lad Harry lmao, for that i could mod you on tommys channel xD, yeah man all welcome only games, i play fascist soviet. Now, the time has come for you to fight for the Communist China in Hearts of Iron - for . The whole point of the above tactic is to defend and let them drain their manpower. Sorry for the necro. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. All rights reserved. Pokmon Scarlet and Violet | Iron Leaves Tera Raid Event Guide, Wild Hearts | Master of the Skies Achievement/Trophy Guide, Wild Hearts | How to Craft the Best Weapons (Weapon Upgrade Guide), https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide, https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide, Remorse: The List 10 Xbox Keys Giveaway, 10 Games Releasing In March To Look Out For. This is how your main Marshal should at least look like: Here is an example of how a completed mulitlayered defense could look like: When the Axis declares war on you, ask the USA to lend lease you a, Deep Battle lets you fit MANY troops and move them around in the same province while giving decent buffs to reinforcement rate and tanks. Less micro than 1 division per tile and helps prevent encirclement. It's often recommended to make some of both. Interesting. For this 15/5 to 17/3 are technically viable, definitely don't go any lower than 3 though. [Touhou], Asphalt 9 - Comprehensive Beginners Guide. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. I have also been trying to do a historical approach in game ( although not as strict as yours ) but I have been encountering an immense amount of difficulty. Uses: The debate over heavy vs. medium tanks is still strong and it's definitely a matter of personal preference. Otherwise the games bug out and doesn't let you build the civs until the conversion are finished. Support Companies: Same as an infantry TD. The numbers are all with full 1945 tech but no doctrines. It is important to note that, that once enemy divisions start to break through your front line, it means only one thing defeat as your divisions will god onto tiles with no forts constructed on them. gotta contest air, but admittedly soviets this time around is pretty miserable. Variants: You can reduce the ratio to 12/8 if it gets you armor but that's unlikely to happen. He must go (this choice is the easiest as Khrushchev is pretty irrelevant). And, at the beginning of the war, youll be 10 tiles from Berlin, not in Belorussia. Hello, thanks for your comment. However, if you build a considerable air force before 1941, focusing more so on fighters and close air support, you should be totally fine. Movies. Here is the three choices I recommend choosing during the Great Purge: By having an advanced military, this will give you an upper hand over the enemy. If you're really on top of things you could even disable them from getting new tanks at all, especially if it's early in the war. Signals are up for debate but potentially useful to ensure you reinforce, especially once your tank stacks start getting bigger. China you can get more by sending to each Chinese minor but still not infinite. "Beautiful Rose Embroidery for Beginners: A Comprehensive Guide". With 7 soldiers and 2 artillery for the infantry. Changing the templates a little bit. Arise children of the Fatherland! First just build civs in Moscow and Kiev, and try to go War Economy. HTD aren't usually necessary for piercing, and you'll usually have full gun upgrades on your heavies anyway; but they are helpful for cheap hard attack. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I heard it is more important this update. Now you will miss out on having Rokossovsky who is a highest tier advisor like Rommel and you will not get a -50% on one aircraft but it is still absolutely worth it. So, here is a list of priorities for your research: This is where my military tactics come in. The-Greatest-British-Union-Of United-States-Under-The-Empire. Uses: As mentioned before, the Allies will find these quite useful for D-day and maybe even some naval invasions in Asia (in the few regions not filled with jungles or mountains). Tried yesterday with bunkers lvl 5 and they breached it in a few months. Uses: As mentioned above, use this like a normal medium, when you need more piercing against enemy heavies. This item will only be visible in searches to you, your friends, and admins. First off, the tanks: Now the probably most important variant, Fighter II: If you still have air XP left, upgrade your CAS: The Great Purge is National Focus that you have to pick in order to avoid a Civil War. But, to ensure the survival of France and her legacy you must help keep France in Hearts of Iron IV strong and . The only exception would be if a 14/6 kept infantry from piercing you. ScumpyDawg 18.9K subscribers 172K views 2 years ago Hello and welcome back to another Hoi4! 148. r/hoi4. Thank you! So whats the best way to go about it? As you can see, though, they have as much hard attack as the pure heavy division for almost half the cost, and similar hardness as well. 5) Boosting communism in France and the US as the Soviet Spain or the USSR, and then creating the communist juggernaut faction by 1941. The reason is obviously the massive production boost in the form of stability and the 10% Construction. I'm waiting till I get enough arty in stockpile to upgrade them to grenadier people. In fact, I used only 3 at the end of the game. Make sure you don't lose your piercing if you go too low! It is rich in both natural and human resources and has decent technology. Division level AA reduces the penalty from air superiority and shoots down CAS that directly attack the division. Soviet interests on conquering the region began to increase approaching World War II, and its fate would be decided by . In this case, you want every division you send to be fighting. Here is an example of what is known as the Romanian Death Zone. I deleted some and converted others to 2 width edit templates. Always check the Allies for licenses like for CAS or AA-guns! And I personally try to keep speed above 5.5. I even racked up the army buffs, my supply is good, and Im using the big guns. I think when playing the Soviet Union in Hearts of Iron IV, its best to leave the Great Purge till a little bit later, as it essential to get some technology researched and a strong industry built up. If you know your divisions can be pierced despite upgrades, invest in engine instead of armor. Hearts Of Iron IV: By Blood Alone Review: Planes and More! Read on, and see how you can faithfully serve General Secretary Stalin. The Anti- Soviet Trotskyist Center13. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. Be careful though if you build to higher level land forts, the forces will simply not attack, defeating the object of this strategy. Also, let me know what nation you would like to see in my next guide in the pool below. When reach the year 42-43 and the Axis have pushed you to the Stalinline or even further and you are still stalling them, trying to avoid encirclements and didnt lose too much and stabilized, you can wait for the time to strike back. This only holds line in 1941 against Germans when sitting in a level 4 to 7 fort, as per Jacks strategy above. Centralization and Discipline15. Stacie Passon and Ryan McFaul also directed episodes.. Production, release. Humans would definitely have better tanks, more planes, and a larger economy overall as the Axis. So 5-9 out of 24 is the guideline for a full army, 2/7 is the guideline for German troops sent to Spain. Get the first mechanized tech to get a flat hardness buff on your motorized. Hoi4 How to WIN As The Soviet Union, Race For Germany Achievement Guide Noto (M+M) 664 subscribers 7.5K views 1 month ago #hoi4 #heartsofiron4 #heartsofironiv Hey guys today I show you. New comments cannot be posted and votes cannot be cast. Amtracs are pretty essential as the Axis for killing the USSR, and for the Allies they're needed for naval invasions (see template 4.2) But primarily defensive nations like the USSR can stick with standard mechanized (and frankly anyone can, you just have to force attack rivers). In your national focus tree, you should go down the Positive Heroism root as opposed to the Collectivist Propaganda as you get Konstantin Rokossovsky (Armor Genius) and higher research reduction times, making you more advanced by the time you go to war in 1941. The impact of this last event was documented in a December 1953 memo detailing the planning for Atoms for Peace: the administration "Started thinking 2-1/2 months ago." The Stalin Constitution6. This template is for those who want a template that can keep up with a blitzkrieg through your tank corp. To properly support a blitzkrieg-styled offense, you need troops who can keep up with the rapid pace that it sets, and the abundance of motorized . As for the ratio, I'd estimate that 5-10 HTDs is in the realm of having a good enough HP:IC ratio and attack to stay cost-efficient. Lend lease both sides in the Spanish Civil War and rename the guns to be alphabetically higher. Oh yes, how could I forget? I don't quite know how to rush tanks as the Soviets, haven't played them a lot, Just research heavy 1 when you see Germany doing army innovations 1. Variants: Medium tanks only have to care about armor if your enemy is using AT, which makes things easier (I guess). Begginers to. Just do your normal technologies and focuses. Of those factories, only 76 are civs and you have no trade. Just research the second Light Armor in 1936, then start researching 1st Medium Armor in 1937 just before signing the treaty, then youll have your 2 MArmor bonuses from the treaty, and the last one, for T54, from the Great Purge tree. However there are some countries, like France and South Africa, where it's unavoidable (at least early game). So why not focus on military factories in late 1938, and then use them to add just one company of Medium Armor to every infantry division? If you want to just instawin, I'd consider going as low as 6 motorized, but if you're caught by enemy tanks you're in trouble. It will go into great detail and teach you many things about the game, the USSR in specific. Soviet Union Guide - Defense in Depth Goal of the Guide Show that late game Germany can be dealt with Repeatable strategy that can be used by anyone in single player Win war and peace, get at least 90% of the spoils Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer And secondly, what division templates are you using? In MP you can get by with not giving a damn about infantry and making pure 10/0s with no supports, but tank templates really do matter, and can definitely make up for subpar micro. The Comprehensive Division Template Guide, Part 4/5: Tank Templates - Intro- Welcome to the fourth installment of my division template guide! Soviet national focus tree. ALLY BUKHARIN AND ZINOVIEV OR LET THEM DIE- I DON'T CARE. You have a couple of different infantry templates but they're all not good. Hoi4: Soviet Union - Not One Step Back Achievement Bitt3rSteel 136K subscribers Join Subscribe 11K Share Save 459K views 1 year ago #NoStepBack #hoi4 #DLC #hoi4 #DLC #NoStepBack Check out. In theory, they will automatically retreat to more defensible terrain as they are pushed back. Support artilleries don't hurt, if you went SF. With tanks, start the BT-7 (Light tank II) before you accept the German tank treaty. Expand the Agitprop7. USSR has been heavily nerfed in the No Step Back DLC and it will be a lot of fun figuring out the new USSR focus tree. The Hearts of Iron IV team has kicked things into high gear with a new diary - the first that will look at all of the changes coming to the Soviet Union as part of No Step Back and the free. First thing I do when I start the game is retraining all horseman and backup infantry for normal infantry. Either way you'll want to gun-upgrade your TDs somewhat, just to have some peace of mind in case they change their templates to be unpiercable. But in general, heavy tanks will do better at defending chokepoints and winning tank-on-tank battles. Now lets have a look at our government and cabinet. 3 Award Favorite Share Introduction / Philosophy Hello everyone! Guns are handed it in order of tech level then in alphabetical order. #hoi4 #heartsofiron4 #ww2 #FreemurIt is a guide that tells you how to repel the German and Russian attack as Poland.Musics:Polish Folk Song - Hej SokolyPolis. Revive the Stakhanovite17. Unlike many other players who will focus upon Mobile Warfare or the Mass Assault land doctrines, I favour Superior Firepower. starts? But generally you'll want to do guns over anything else. Please see the. In general, and especially since heavy tanks are so common, you will want to be ready to put some sort of TD in your division - see template 4.5. First of, mot will make your divisions cheaper, but mech will make them have better stats overall. 13-7 heavy tank-mech, that's the baseline template. Overall, if you follow this procedure for your national focuses and political power spending, you cannot go wrong; you build up a formidable industry and have a modern army by the time the Axis invade you. Im always looking to add to my HOI4 guides, so Ill be sure to review your feedback and add anything useful to the guide. Yes, this game is just brilliant, offering countess opportunities to create an alternative history. Variants: For the mot/mech question I'd recommend motorized. Please note, Ill be updating this onto current and new guides as well. To summarise, the Soviet Union inHearts of Iron IV is one of the easiest, but most enjoyable countries to play as. With the potential for massive industrial expansion, and perpetual manpower, the following tips should help you to make the Soviet Union an unstoppable force. This guide is single-player oriented. You can only take countries and territories that are affected by the Molotov-Ribbentrop" pact. Personally, I do heavies if I only have 1 or 2 tank research bonuses, and would only do mediums if I had 3. So first. maybe CAS/air superiority issues? The navy and air force have been getting off easier so far (navy and air advisors not very important in comparison to division recovery). Therefore, their manpower will massively deplete, causing divisions to simply disappear due to losing all of their HP. Template issues for sure. Is it 5-9 divisions out of 24? Every focus Ive completed in this screenshot is needed and justified. Dont forget to research SPA and TD for the T-34. Here is my post, can u please help ? There is a fixed amount of Equipment that you can send to China (usually around 40k guns. However I would recommend 40 widths, simply to ensure you have as much defense as your enemy has attack, and to make pinning attacks more effective. lol The fact that anyone would need a strategy game to beat brain-dead AI is hilarious. Tank Upgrades: Again, if you want to force the enemy to make worse templates in exchange for piercing (especially useful against a medium tank Germany) armor upgrades aren't out of the question. Required fields are marked *, You may use these HTML tags and attributes:
. Tanks is 1 or 2 divisions with light tanks. For the Axis and anyone who will fight in Africa, reliability is useful. Reddit and its partners use cookies and similar technologies to provide you with a better experience. 3 years ago 0 59:36. Heres a couple of ideas for other vanilla game walkthroughs that look promising to me: 1) Turning Hungary into badass Austria-Hungary per focus tree on the left. Kristy Ironside, "A Full-Value Ruble: The Promise of Prosperity in the Postwar Soviet Union" (Harvard UP, 2021) (Podcast Episode) Parents Guide and Certifications from around the world. The rest pretty much comes down to your abilities and micro/using hotkeys. I tried it with expert Ai. In today's video I'm sharing with you my strategy for beating Germany. Only build civilian factories until Around the end of 1937. How do you properly use the 4cav-1lt to train traits? Here is an example of my day one setup: After you get Concentrated Industry I it should look like this: And after Concentrated Industry II like this: In some games its ok to lend-lease Ethiopia but almost nobody does it nowadays. Engineers, logistics, signals, arty if you went SF (note: I would recommend going MW if you do mediums. Today in Hearts of Iron IV La Resistance we're showing off my latest MP guide made for La Resistance/Man the Guns specifically designed for competitive multiplayer games of Hearts of Iron IV, as the Soviet Union.As always don't hesitate to comment, and ill get back to you ASAP, oh and do like and subscribe.If you want up to date tips, and advice do feel free to join my discord server, and to take part in my weekly Hearts of Iron 4 MP Games. Wait with the -100% ahead of time bonus to apply it on the T-34 not the A-32. I dont need to fix my game, so, what is your strategy to playing the ussr in this and actually beating Germany? For heavy tanks this is quite easy. Create an account to follow your favorite communities and start taking part in conversations. You should wait with that focus until. YOU SWITCHED FROM BAD COMMUNISM TO VERY BAD COMMUNISM, 15) GO DOWN TO THE FOCUS "AUTONOMOUS SOVIET REPUBLICS". Valve Corporation. My inf strat at the moment is; Main inf - 30w, Fillers - 15w, Fillers have aa and main inf have whatever you'd like. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Ah, the Soviet Onion. 1 / 5. 2017-12-20 17: . Hope this was helpful, as always! Prioritize converting mils to civs, convert maybe around 8-16 mils to civs to increase building. The independence of Estonia lasted for about 20 years. Building early mils hurts your consumer goods too much to justify and forts and nukes are a total waste imo. You need to sign in or create an account to do that. A COMPREHENSIVE GUIDE TO NEURO BASS SEASON3 (PT.1 Simple Bass and Movement), JUNJI ITO - A Comprehensive Guide to the Horror Master's Manga Catalogue, Overview of Third-Party Movements: ETA, Miyota, Seiko & More (A Comprehensive Guide 2021), How to Optimize Lenovo Legion 2021 for Gaming & Productivity [Full Comprehensive Guide], 2020 Yearly Bujo Setup | How To Begin Bullet Journaling a Comprehensive Guide, The Comprehensive Grasscutter (Private Server) Guide, Excel 2007 Tutorial - A Comprehensive Guide to Excel for Anyone - Excel Made Easy. That way one doesn't have to micro the construction queue that much and it would look like this and the start of the game: I think that's what I have pictured, maybe civs in Moscow are a lower priority than infra in Orenburg but they get bumped up when conversions finish. I've been leaning away from conversion. Please note, this guide focuses more so on the defeat of the Axis forces in Europe, and only touches very lightly on Japan. 19 mils after conversion, 23 after Armament effort 4 support, 1 AA, 5 arty, 1 mot, 3 LT, 5-9 guns 1 15K guns to Spain, 20K guns to China + grinding divs, 70%+ equipped troops + fully trained 20widths by mid 1941, fully equipped Infra troops, Transition to mils sooner in MP where the Allies boost the Soviets, can go as low as 170 owned mils if you have 50+ exports, 230+ mils by end of 1941, 50+ on tanks, rest finishing infantry equipment 100-120 guns2, 15 arty2, 20 support, 25 AA2. This item will only be visible to you, admins, and anyone marked as a creator. Finally, logistics should be applied as needed. America didn't intervene. I AM YOUR GOD!!!!!!!! The Soviet-German Research Pact, Great Purge, and Molotov-Ribberntrop Pact must be followed, as you obtain a higher national unity, research bonuses on medium tanks, and take Eastern Poland after the Germans invade Poland in 1939. Hey thanks , mostly approximately 140 160 divisions. Support companies should be engineer, AA, arty. I usually use them in separate divisions, though, like you'll see in template 4.3. Get a license for the A-32 to get a 70% bonus. For more guides onHearts of Iron IV, be sure to check out its game page. Press J to jump to the feed. All rights reserved. 13/7 is usually solid - it forces your enemy to care about piercing but has decent HP:IC ratios. This item has been removed from the community because it violates Steam Community & Content Guidelines. State level AA only affects bombers and does some damage to CAS. Special thanks to KLS, Lee and Grant who had helped me with tips and Funagor for creating the Excel sheet and Pentax for creating PFW. Stalin's Severed Right Hand Hearts of Iron 4's next DLC will let you split Soviet Russia into 29 separate entities If the USSR feels a bit too big for your liking, well now you can chop it up into more manageable chunks Joe. Although, you miss out on 15% national unity, the ability to research technology quicker will give you a significant advantage over your foes.
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