This is a large weapon with decent damage. Later (in Hardmode), the Skeleton merchant will sell you the Yoyo Glove, and you can combine the three items into a Yoyo Bag. In Expert Mode or Master Mode, using the Witch's Broom for flight can free up room for more melee accessories. Flairon is useful against all invasion events (including Old One's Army) as well as the Empress of Light. These are generally gun-shaped, and still do consume mana and not ammo/bullets. Visiting the Snow biome during Rain will allow you to find the Ice Golem who drops Frost Cores that allow you to craft the Cool Whip. As soon as you kill the Eye of Cthulhu you gain access to Demon and Tendon bows, a substantial upgrade to ore bows. All of these fights are fairly similar, using Cool Whip and the reach provided by Obsidian armor to stay just out of the boss's range while attacking. The Terra Blade is a strong sword for this portion of the game. Consider getting Titanium armor, for its Titanium Barrier effect (or its Shadow Dodge effect) which will help with enemies that slip past your reach. Even with a lowly Blowgun, these darts do high damage and have special properties. Both of the Martian Madness guns are excellent in these fights, although Duke Fishron can be fought earlier. You have 5 choices in terms of strong weapons. Try to find Luxor's Gift It's . The Charged Blaster Cannon is perhaps the best choice against both the Celestial Pillar enemies and the Moon Lord himself. Since summoner armor boosts sentry damage, this will be easier for summoners than for others. This combination gives you essentially unlimited mana for the gun. If you don't have Titanium, Frost armor with an Adamantite Glaive will work as well. Even if you cannot defeat the boss, players can pick up the Shadow Scales/Tissue Samples and Demonite/Crimtane to craft a Nightmare/Deathbringer Pickaxe. The Terra Blade and Seedler can damage all portions of the boss at once, and the Death Sickle can attack through protective walls. Calamity Mod adds a variety of new minions that can be summoned with weapons, accessories. The Empress of Light is an incredibly difficult boss but also useful since she drops the Terraprisma, arguably the best summon in the game. These are equivalent in power to Iron and Lead Broadsword and can be obtained quite easily and provide a great advantage at the beginning of the game. Thrown Flails are affected by gravity, but can be thrown, spun around the player, and can be kept out on the ground as a trap. Defeating Skeletron unlocks the Handgun (which can immediately be upgraded to the Phoenix Blaster) and the Quad-Barrel Shotgun. After defeating the Queen Bee, players will be able to craft the Hornet Staff, a useful staff on par with the Imp staff in some cases. As for the Moon Lord, as long as you can dodge his attacks, you can tear through him in seconds. In Expert Mode, the Queen Bee will have dropped the Hive Pack. It is similarly strong against The Destroyer.[22]. This gives a 50% chance that a Meteorite will crash, which gives access to Phaseblades, which deal a good amount of damage and are crafted with 15 Meteorite Bars (45 Meteorite) and 10 of any gem. If you decide to face them, the Vampire Frog Staff is the strongest summon available at this stage. Though it isn't autoswing, the Starfury makes it easier for melee players to battle both bosses and enemies, and can even be used to defeat the Wall of Flesh. Notably, players will want to create a platform of non-snow or ice blocks in order to farm Snow Flinxes. Players fighting the boss after the EoW/BoC will likely have a much easier time, as the Imp Staff and Obsidian Outlaw Armor grant a much increased damage output compared to earlier gear. Intro; Programme; Participating and guest institutions; Organizers; Photo gallery From him, you can buy a Minishark. In Solar Eclipses you can find the Nail Gun, the first safe rocket launcher. The Dungeon provides the Morning Star, a slow but very powerful whip with a long range. The Stynger from Golem is a good choice here, since the main bolt will hit the bosses and the shrapnel will hit enemies below. For both fights, a large arena with a clear line of sight will help. While the bosses in each segment of the game can be beaten in any order, I suggest following an order similar to what is suggested by Boss Checklist and the Calamity Mod wiki. This is the point where things start to get tough. In a Corruption world, take your Demonite Ore and then craft the Malaise using Bars, or in a Crimson world, use your Crimtane Ore and then make an Artery using the Bars. Switching between it, Durendal, Snapthorn, and possibly Kaleidoscope gives immense damage boosts. The Lunatic Cultist should be fairly easy at this point. This makes the early fights fairly easy. You also gain several more armor options, including Hallowed armor (which gives much lower damage but adds the shadow dodge effect) and Squire armor (which has the same damage boosts as Obidian armor but includes huge defense and life regeneration). Once you've obtained either an Arkhalis/Terragrim, Enchanted Sword, Starfury, Ice Blade, or Katana, then you'll be ready to take on the bosses. On a Crimson world, players can access the The Rotted Fork by opening Crimson Hearts. Once again, basic tips apply, but it is recommended that players deactivate their summons before entering the hive to avoid accidently starting the boss fight unintentionally. The True Excalibur or True Night's Edge are strong choices against Plantera, depending on whether it's easier for you to find extra chlorophyte or extra souls. She drops The Bee's Knees, one of the strongest pre-hardmode bows, especially when used with the Hive Pack she drops on higher difficulty levels. Against Queen Bee, however, its slow rate of fire can make it hard to defeat the bees she releases, so minions or sentries may be needed to supplement. An all-whips playthrough has little choice in weapons but is possible even in higher difficulty modes. Knowing when to switch gears from dodging his hands to running from his head is best in this fight. An arena is advisable. Against the Eater of Worlds, the Musket does surprisingly well, even in Master Mode. The other rocket types either destroy blocks, destroy liquids or create liquids. The Lunatic Cultist will be an easy fight with the Kaleidoscope. Just wall off the tunnels, install some platforms, and place conveniences like a campfire and bed. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Once you've defeated the Vortex Pillar, you can craft a Phantasm and take on the other pillars. The Calamity Mod also features several harder difficulty modes, five new biomes and new structures, a new class, a new leveling mechanic, more than thirty new songs, over fifty recipes for previously uncraftable vanilla items and other assorted changes to vanilla gameplay. Upon his death, the tier 3 Tavernkeep's armors become available. When she's doing her dashing attack, you'll want to avoid her as she can deal heavy damage. This video shows you all of Terraria Calamity Mod summoner weapons. Continue swinging your sword in order to both deal damage and kill the bees she spawns. More importantly, however, it is one of the four swords that's combined to craft the Night's Edge. Spears are relatively versatile weapons, which are used in a stabbing motion rather than swung like swords. Beenades are particularly effective against the hands. Bone Javelins are especially good for these bosses as well, since they are easy to aim and deal lasting damage that stacks. The Eye of Cthulhu is the best weapon for these fights, and maximizing string length through melee speed is helpful. Treat them like two powerful Eyes of Cthulhu, one that shoots lasers (keep distance) and one that spits cursed fire (dodge well). Some tips will represent opportunities for "sequence breaking", by gaining equipment slightly . For a rough estimate of progression order, consider sorting the table by rarity. It also opens up the Desert Tiger Staff, which is one of the best summons in the game, found in the Dungeon. It's better to dodge the bosses' attacks given the gear you have right now, than to tank it all. During Christmas, you have a chance of finding the Red Ryder in Presents. A variety of counterweights can be bought from the Skeleton Merchant and/or Traveling Merchant. You can get three more rocket launchers from this event: the Jack 'O Lantern Launcher, which is primarily good for crowd control or underground, especially the Jungle Temple if you get it before facing Golem; the Electrosphere Launcher, which does heavy damage against targets that stand still; and the Snowman Cannon, a homing weapon that is generally considered the best pre-Moon Lord rocket weapon. Be careful of awakening Queen Bee with the beam's teleportation. If at least one of the hands aren't taken care of though, try your best to focus on them more. After your fight with the Eater of Worlds or Brain of Cthulhu, you will be able to craft the Shadow armor or Crimson armor, which both of which benefit melee users. In the PC version, Console version, Mobile version, and tModLoader version, players can mine Desert Fossil to use in the Extractinator to obtain Sturdy Fossil which can be used to craft Bone Javelins, Bone Throwing Knives, and, most importanly, Fossil armor. Once the pillar is dead, collect the fragments, craft a Vortex Beater, kill the other pillars, and wait for the Moon Lord to spawn. Chlorophyte Arrows, fired from a multi-shot weapon, will carpet the area and attack everything. Before you do, reforge all your accessories and Yoyos to damage or crit modifiers, as they will make quick work of the Moon Lord. This will allow you to easily beat the Brain much faster and with less effort with the improved stats of The Meatball. King Slime and the Eye of Cthulhu's fights can be difficult with a melee loadout, but swords with large range (like the Blade of Grass, Fiery Greatsword or Katana) and/or projectiles (like the Enchanted Sword or Ice Blade) can make the fight quite easy. The Wooden Bow is the first type of bow one may acquire, and a pretty solid option both for surface and underground exploration. Alternatively, the Traveling Merchant can sell the Code 1, a slightly better yoyo than the Amazon. Defeating Queen Bee gives access to the Bee Gun, which shoots swarming, homing bees. The Stardust Cells are recommended in the Lunar Events, as they will be able to attack most of the enemies near you. They only last up to about Plantera, which is where launchers begin, making them a good choice for a combined playthrough. JOIN THE DISCORD: https://discord.gg/qbg5SwToday I have a very important video for all of you, a guide on making progression in calamity. The Queen Bee will often also hover and shoot stingers at the player. Defeating Skeletron gives access to the Dungeon, which holds the Valor, the second-strongest yoyo in pre-Hardmode. Using Meteor Shot, these weapons are very effective against the Wall of Flesh, although the Phoenix Blaster is faster and safer. You can use Venom Arrows to improve accuracy and avoid hitting the copies of the cultist with the stars from Holy Arrows. If you are on the PC version, Console version, Mobile version, and tModLoader version, use the flail you just got to farm a blood moon until you have a Drippler Crippler. [21] The Star Cannon is the best weapon by far for this fight but is very expensive to use. The Chlorophyte Partisan should make quick work of Plantera if you have a spacious arena for the first phase and a long, narrow tunnel for the second. While it is not necessary for fights, it makes them faster. Before getting these fights, make sure to collect a couple dozens of stars they can be used to craft Jester's Arrows, which is one of the two types of piercing arrows obtainable pre-hardmode. To fight her, a very large arena is recommended due to her large scale attacks and insta-kill projectiles. Contents 1 Pre-Hardmode 1.1 Getting Started These fights both involve large, predictable bosses with high defense and high damage. 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